The Lost Drafts: Garrosh in UBRS

So if I’m remembering things properly, this is something I came up with back when I was trying to imagine a more traditional heroic narrative for Garrosh. This coincided with an idea about trying to come up with stories that would try to nail down a canon “victor” in the various dungeon and raid narratives, much as Blizzard themselves did when they “gave” the Onyxia kill to Varian in the WoW comic.

Those two elements together resulted in me re-writing the dialogue from the Rend fight in UBRS, for the sake of setting up the idea that Garrosh is the one who ultimately takes Nefarian down for the Horde.

Not sure if I’m going to do anything with this, but the chief thing I liked was a) Nefarius being snarky and b) Rend playing a role in Garrosh’ eventual heel turn.


Rend Blackhand: Well, what do we have here? Grom Hellscream, back from the dead?

Garrosh Hellscream: Have you gone blind in your other eye, Dal’rend? I am Garrosh, son of Grommash.

Lord Victor Nefarius: And my name’s Victor, son of WHO GIVES A DAMN.

Garrosh Hellscream: You serve the humans now, Dal’rend?

Lord Victor Nefarius: No, you brown buffoon, he serves ME. And so will your corpse. Release the whelps!

[Chromatic whelps rush into the arena, Team Garrosh kills them.]

Lord Victor Nefarius: Not bad! What did you say his name was, Rend?

Rend Blackhand: Hellscream, my lord. His father was a great hero of the Horde, until Thrall stabbed him in the back.

Garrosh Hellscream: That’s not what happened, Blackhand!

Lord Victor Nefarius: Look, I’m sure this drama is very serious for you both, but I don’t care. More whelps!

[More whelps. Go Team Garrosh!]

Lord Victor Nefarius: This is trying my patience. Get down there and turn these interlopers into mincemeat, Rend…

Lord Victor Nefarius: … or else it’s YOU on the menu.

Rend Blackhand: At once, my lord! I’ll tear out their spines with my bare hands!

Garrosh Hellscream: Ha! Come down here and die, Rend!

[Rend shows up riding Gyth. Nefarius buffs Gyth.]

Lord Victor Nefarius: Taste in my power!

[When Gyth dies…]

Lord Victor Nefarius: Well, back to the drawing board. Farewell, Rend!

[Nefarius poofs.]

Rend Blackhand: Master! No!

[When Rend dies…]

Rend Blackhand: Hellscream… listen to me…

Rend Blackhand: Thrall is… a traitor to our kind!

[Garrosh chunks Rend! FATALITY]

Garrosh Hellscream: It was you who was always the traitor, Rend.

Garrosh Hellscream: We’re not done here yet. I want to find out what that human is up to…


 

Like I said, might pick this up, might leave it be. But it was a nice gem to dig up while going through my old drafts.

 

Builders

So right now, Overwatch has two heroes classified as “builders” which are Torbjorn and Symmetra.

Now, why these two are builders should be pretty obvious: both of them are centered around constructing objects on the maps. Torbjorn drops his automated turret while Symmetra can place her array of small point defense turrets as well as her teleporter pad.

Of course, there are other characters who’ve got some deployables that need to be considered:

  • Junkrat places his steel traps, concussion mines, and his ultimate Rip-Tire fits the bill as well.
  • Mei’s Ice Wall and the drone she throws for her Blizzard ultimate arguably count.
  • Soldier: 76’s biotic field emitter is a short-term deployable.
  • Widowmaker’s Venom Mine definitely counts.
  • Winston’s Barrier Projector definitely counts.

So, it might help to define the rules that narrow down abilities that might help to qualify a builder hero.

  • All of Junkrat’s deployables have a critical difference in that they are temporary. The steel trap doesn’t reset, and everything else he does literally explodes. So it’s easy to disqualify Junkrat as a builder (esp. given how his whole kit is oriented around wanton destruction).
  • With the exception of the Venom Mine, all of the other deployables are also temporary in nature, but centered on their duration rather than on being explosives.
  • The Venom Mine is also temporary in the same manner as Junkrat’s steel trap: it’s permanent until it does its job.

Contrast this with our two builder heroes:

  • Torbjorn’s turret does its job (shooting at stuff in line-of-sight) until it is either actively destroyed from taking damage or destroyed by Torb deciding to deploy another turret elsewhere.
  • Symmetra’s turrets do their job (spraying close-range targets with laser goodness) until they’re destroyed. Her teleporter pad does it’s job until it runs out of charges or it’s blown up.

In both cases, the stuff that builders drop are more permanent than even the semi-permanent deployables that Junkrat and Widowmaker use because they repeatedly perform their function instead of only functioning ONCE.

Hence, we can establish a rule that builder heroes deploy materiel that repeatedly performs a function until destroyed (or until an arbitrary number of charges greater than one are depleted).

One could also argue that because Torb/Symm both drop devices that then stay fixed in the world, that means that all builders should have that as a rule. I’m not certain that’s as critical, especially since it constrains the design space a bit.

With that in mind, let’s brainstorm:

  • Feedback Drones: A friendly player gains a drone that hovers alongside them. The drone will fire at enemies who hit the player, but has a limited number of shots before the drone is depleted. The drone itself is indestructible.
  • Aid Station: An automated Caduceus device that targets the nearest hero within a short range and delivers a consistent healing stream. Destructible, maybe 50-100HP.
  • Gel Slick: A slick of friction-negating fluid. Enemy heroes that step into the slick maintain their momentum but can’t change direction. Great for tricking people off cliffs or platforms.
  • Spy Drone: Provides vision and notification when an enemy passes within range.

Of course, all of this is moot since that recent patch that deleted the “builder” tag from the team build tips, but hey, it’d be nice to see more heroes dropping deployables.

Azeroth Warriors: Romance of the Seven Kingdoms

Man, what does a mash-up of Dynasty Warriors and World of Warcraft even look like?

Probably the biggest thing to keep in mind is this: the whole point of Dynasty Warriors, by and large, is to showcase these heroes from about a 90-year period in 2nd-3rd century China. And these heroes are, to a great extent, fantastical versions from a story that’s already a romanticized version of actual history, which is why they can wield ridiculous weapons and wear impractical armor. It is, however, also an opportunity to showcase characters who normally wouldn’t have been forces on the battlefield, especially in the form of women characters, as well as playing with other elements like sexuality, fashion, and demeanor. And it’s all wrapped up in this overarching spectacle of over-the-top combat where a girl with an oversized yo-yo and an exuberant personality goes around smacking faceless enemy footmen away like a petite version of Sauron from the opener to Peter Jackson’s Lord of the Rings.

Azeroth Warriors: Romance of the Eastern Kingdoms

Two factions (and Other because, y’know Other):

Alliance

  • 4 First War: Llane Wrynn, Lothar, Mara Fordragon, Khadgar
  • 6 Second War: Uther the Lightbringer, Magni Bronzebeard, Alleria Windrunner, Terenas Menethil, Genn Greymane, Gelbin Mekkatorque
  • 6 Beyond the Dark Portal: Turalyon, Kurdran Wildhammer, Falstad Wildhammer, Danath Trollbane, Vereesa Windrunner, Rhonin Redhair
  • 5 Third War: Kael’thas Sunstrider, Jaina Proudmoore, Othmar Garithos, Muradin Bronzebeard, Gavinrad the Dire
  • 9 Post-Third War: Varian Wrynn, Bolvar Fordragon, Anduin Wrynn, Maraad, Brann Bronzebeard, Yrel, Aysa Cloudsinger, Moira Bronzebeard, Tyrande Whisperwind
  • Total: 30

Horde

  • 7 First War: Gul’dan, Blackhand, Kilrogg Deadeye, Azuka Bladefury, Orgrim Doomhammer, Durotan, Draka,
  • 7 Second War: Rend Blackhand, Maim Blackhand, Kargath Bladefist, Grom Hellscream, Teron Gorefiend, Zul’jin, Gazlowe
  • 2 Beyond the Dark Portal: Ner’zhul, Dentarg,
  • 10 Third War: Thrall, Eitrigg, Cairne Bloodhoof, Rexxar, Rokhan, Sen’jin, Vol’jin, Nazgrel, Drek’thar, Broxigar Saurfang
  • 10 Post-Third War: Garrosh Hellscream, Varok Saurfang, Zaela, Lor’themar Theron, Sylvanas Windrunner, Ji Firepaw, Nathanos Marris, Jastor Gallywix, Liadrin, Cairne Bloodhoof
  • Total: 36

Other

  • 3 First War: Medivh, Garona, Cho’gall
  • 3 Second War: Aiden Perenolde, Daval Prestor, Tirion Fordring
  • 1 Beyond the Dark Portal: Mo’gor
  • 6 Third War: Arthas Menethil, Illidan Stormrage, Maiev Shadowsong, Kel’thuzad, Darion Mograine, Renault Mograine
  • 6 Post-Third War: Magatha Grimtotem, Akama, Inquisitor Whitemane, Katrana Prestor, Victor Nefarius, Lilian Voss
  • Total: 19

Look I’m not saying I’d pay money to try and recreate the character select screen from Dynasty Warriors 9 with all of these characters and the main reason I’m not saying that is because this is a LOT OF ART.